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A3Sync is back online!


Arma 3 Sync is back online!

Please note that you MUST remove your old ATC repo from arma 3 sync before adding the new repo. The autoconfig URL has also changed. For details, see the news post here: 




Build date: 30/06/2018 6:06:25 PM

New: 0

Updated: 1


Deleted: 0



NOTE: Please only close this notification once you have actually updated your mods

  • Announcements

    • Mikoi

      DISCORD SERVER   10/04/18

      ANZTAC now has a dedicated Discord Server for both the ARMA and DCS Communities.

      Key Points:
      Discord is a means to keep track of information, notifications, and to talk to the lovable friends you have made within the ATC Respective communities. This service is now up and running and free to join by using the below links.    Mission Updates, Tactical Nights, Training, and General updates will be posted on this service and will be run by key members of their respective communities.   Keep up to date, and maintain situational awareness always, through the use of DISCORD.

      - ANZTAC : ARMA Community     - https://discordapp.com/invite/htT6Q57

      - ANZTAC: DCS Community
          - https://discordapp.com/invite/F9N8nXC

ATC Repo Update: 19/06/2018

Recommended Posts

--- Revision: 7 ---
Build date: 19/06/2018 7:05:28 PM


New: 2


Updated: 6
@3cb_baf_units;@CBA_A3;@3cb_baf_vehicles;@3cb_baf_weapons;@ShackTac User Interface;@3cb_baf_equipment;


Deleted: 2



Changelog for CBA 3.7.0:


Updates for Arma v1.82.


  • ADDED: Chinese translations (#883) GodofMonkeys
  • ADDED: XEH compatibility for 1.82 objects (#901) PabstMirror
  • ADDED: Updated Joint Rails for 1.82 weapons and attachments (#904) robalo
  • ADDED: Optional component to skip missing Mod check (#866) dedmen
  • ADDED: Whitelist for access to the server settings (#876, #892, #913) chris579 commy2
  • ADDED: CBA_fnc_trim etc. support arbitrary character trimming (#872, #889) SilentSpike
  • ADDED: CBA_fnc_vectRotate3D based on Rodrigues' Rotation Formula (#898, #906) LorenLuke
  • ADDED: FILE_EXISTS() macro (#899) chris579
  • ADDED: CBA_fnc_uniqueUnitItems (#902) dedmen
  • ADDED: CBA_fnc_progressBar ported from ACE3 (#912) commy2
  • CHANGED: Settings weren't editable in unsaved mission (#865, #893) freghar commy2
  • CHANGED: CBA_fnc_waitUntilAndExecute wouldn't timeout if set to 0 (#910, #911) felixlinker
  • FIXED: Action bound to Delete key doesn't work on map screen (#880, #890) Timi007 commy2
  • FIXED: Issue with FLOAT_TO_STRING(), is now deprecated (#868, #887) fishykins commy2
  • FIXED: Keybinds not localized in diary (#884, #885) jonpas PabstMirror
  • FIXED: Scrolling issue in settings menu (#909) PabstMirror


Changelog for CBA 3.7.1:


This small update fixes an issue that causes long loading times of the pause menu, and adds and improves French and Japanese translations.


  • ADDED: French Translations (#918) NiiRoZz
  • ADDED: Updated Japanese translations (#917) classicarma
  • ADDED: assignedItems parameter to CBA_fnc_uniqueUnitItems (#922, #926) dedmen
  • FIXED: CBA_fnc_uniqueUnitItems using wrong default value (#922) dedmen
  • IMPROVED: Halfed pause menu loading time (#925, #927) dedmen

Changelogs for BAF not included, because I can't be bothered spending all night copy pasting, and you wont read all the pages of it anyway.


New mods (700kb):

  • Backpack on Chest mod has been stable and working well for about 18 months now, time to bring it back.
  • Grad Trenches vastly improves the appearance of the ACE trenches


Deleted mods are actually just tidying up stuff that should be in the main mod folders.

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