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A3Sync is back online!

NB: IMPORTANT CHANGES, ACTION REQUIRED

Arma 3 Sync is back online!

Please note that you MUST remove your old ATC repo from arma 3 sync before adding the new repo. The autoconfig URL has also changed. For details, see the news post here: 

 

-CHQ 

MODS HAVE BEEN UPDATED

Build date: 30/06/2018 6:06:25 PM

New: 0
 

Updated: 1
@rhsACECompat;

 

Deleted: 0

 

 

NOTE: Please only close this notification once you have actually updated your mods

  • Announcements

    • Mikoi

      DISCORD SERVER   10/04/18

      BLUF:
      ANZTAC now has a dedicated Discord Server for both the ARMA and DCS Communities.

      Key Points:
      Discord is a means to keep track of information, notifications, and to talk to the lovable friends you have made within the ATC Respective communities. This service is now up and running and free to join by using the below links.    Mission Updates, Tactical Nights, Training, and General updates will be posted on this service and will be run by key members of their respective communities.   Keep up to date, and maintain situational awareness always, through the use of DISCORD.

      - ANZTAC : ARMA Community     - https://discordapp.com/invite/htT6Q57

      - ANZTAC: DCS Community
          - https://discordapp.com/invite/F9N8nXC
       
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Hells

Anztac DCS Server Mission Update

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Server Update

27th June 2017

 

 

- Briefing updated with rules - Forum post with rules

- A2G and MR missions will not RESPAWN (re-trigger) if they already exist on the map. The problem we had previously with this was missions re-triggering and respawning everything while people were still trying to kill everything in the mission.

- All "open" parking spaces DO NOT have jets spawn there. You can use them to park as needed. The helicopter spawns remain the same, and a new briefing image will show where parking is NOT allowed.

- Changes to A2G, MR, Anti-ship missions are now in place to allow for more active missions at a time. - Turbulence is now a factor. - Friendly ships will not attack enemy ships during anti-ship missions

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DCS World Through the Inferno

Update 30th June 2017

 

- New notification logic for A2G, MR and Anti-Ship missions which will let you know when an area is cleared out.

(For now, it won't specify which mission is completed, will plan to make this more specific for a future update)

- Weather/Wind/Turbulence/Clouds changed

- More A2A tasking commands are locked for server owner use only (a2a_all_easy, a2a_all_hard, etc...)

 

-EWRS Automatic reports disabled, you now have to manually ask for bogey dope, and it will show ALL enemy units.

- JTAC Status only shows target type and laser code.

- Ground and anti-ship mission complete messages now specify which area via grid was cleared out.

- All F-15C and Su-27 public slots were moved to Kobuleti due to crowding at Senaki.

-We have further plans to move all FC3 and Su-25T slots to Kobuleti.

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