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-CHQ 

MODS HAVE BEEN UPDATED

Note this is a massive update. Please start your downloads sooner rather than later!

--- Revision: 52 ---
Build date: 06/02/2018 5:44:13 PM

 

Updated: 14
@CUP_Terrains_Core;@RHSAFRF;@acex;@Panthera;@RHSUSAF;@abramia;@CBA_A3;@ACRE2;@ace;@RHSSAF;@rhsACECompat;@RHSGREF,@CUP_Terrains_Maps;@IslaDuala;

 

 

Update Link:  

NOTE: Please only close this notification once you have actually updated your mods

  • Posts

    • SUNDAY NIGHT: [HY]Ambush Set

       

      MODS: @CBA, @ACE, @ACEX, @ACRE2, @RHSAFRF, @RHSUSAF, @RHSGREF, @RHSSAF, @RHS AceCompat, @CUP_Terrains_Core, @Cup_Terrains_Maps

       

      arma3 2018-02-24 09-57-00-45.jpg

       

      The USMC has been sent to Chernarus to help hold off the Russian invasion coming from the North. Russia had a falling out with the Chernarus government after they denied them access into neighbouring countries to the West. Since then there has been an escalation of force against the population of Chernarus and the local population has been evacuated to the South. Two Marine battalions have been sent to act as a blocking force against the Russian invasion and are preparing to assist the Chernarus government in pushing them out of the country. We have learned that a Russian supply convoy is heading South along Route Tiger, we are to prevent that convoy from making it past our position, and be prepared to defend our location if they attempt to counter us.

       

      SIGN UP HERE

    • SUNDAY NIGHT: [KT]Bad Night in FATA

       

      MODS: @CBA, @ACE, @ACEX, @ACRE2, @RHSAFRF, @RHSUSAF, @RHSGREF, @RHSSAF, @Project Opfor, @RHS AceCompat, @CUP_Terrains_Core, @Cup_Terrains_Maps, @FATA

       

       

      wNkoYcw.jpg

       

      Insurgent forces have been staging early morning indirect fire attacks on the Afghan National Police Checkpoint at Khassadar, resulting in several dead and wounded. Raider 1-1, a US Army Platoon is being deployed to covertly infiltrate into hostile territory and overwatch potential Insurgent firing positions. Mission intent is to eliminate Insurgent mortar team.

       

      SIGN UP HERE

    • WARNING ORDER: Patrol Ops 4 Community Night

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      ANZTAC is proud to announce the our first community night for 2018 with the fantastic Patrol Ops 4. 

       

      I encourage everyone to join in the fun from 7:30pm Sydney time on Friday 16th Feb! 

       

      Please RSVP here:

       

      • Like 1
    • file1.jpg

       

       

      OPERATION BLACKBIRD

      "PRISON BREAK"

       

      Situation Overview

      Over the past few months the CIA has been working undercover in Lingor, attempting to uncover the conspiracy behind the recent terror attack that took place in South East Asia. The evidence that came from the attack directed back to some individual’s that operate out of Lingor with the protection of the Lingor military. Four days ago the two undercover agents working on the case were abducted from their safe house, one of the agents was killed and the other is being held at the Lingor prison under security. The Lingor army is not our ally and have in the past worked closely with terror organizations offering assistance in exchange for weapons and illegal narcotics. SEAL teams are preparing to insert into Lingor and recover the CIA operative from the prison.

       

      SIGN UP HERE

    • DCS World Helicopter Sale

      Eagle Dynamics have kicked off an offer on their helicopter modules. Here's what they say in their weekend newsletter:

       

      One of the biggest benefits of DCS World 2.5 is that it's a much better environment to fly helicopters. The higher-resolution terrain elevation mesh, higher resolution terrain and object textures, much improved trees, huge forests, and trees that now have collision / block line of sight for weapons, all create a much more engaging and beautiful environment to fly in.

       

      DCS_BS2_banner_EN-178.jpgDCS_MI-8-DVD-cover_3-178.jpgUH-1H-DVD-cover-178.jpgDVD-cover-SA342M-for-ED-178.jpg

      Starting today and lasting until 19 February at 0900 GMT, we are offering 30% off on all helicopters for DCS World!

      Find these great deals on our E-Shop.

       

      Personally, I'm really interested in that Gazelle! It has multi-crew so two pilots can share an aircraft and scout and strike targets, or call in artillery from behind enemy lines 

      • Upvote 1
    • DCS Modules Survey Interim Results

      Have you voted yet in the DCS module survey? Add the modules you own to see what's popular and what's not...

       

      DCS Modules.JPG

      If you've not voted yet, you can do so here

      • Upvote 1
    • TONIGHT: [DC]The Crossing

      28th July 1944 Vistula river Poland, near town of Baranow.

      57ce25a3bb46c_Siituationmap.jpg.0739dc88b777822166f71988c3275983.jpg


      Situation:
      Meine Herren the Bolshevik offensive is rolling towards us. Armee Gruppe Mitte is withdrawing. Our forces are have been ordered to withdraw across the Vistula by OKH.

       

      MIsssion: Kampfgruppe  is ordered to hold the approaches to the bridge for as long as possible in order to allow as much of 4th Panzer Army to cross over. This will enable a stronger defence of the West Bank and allow us to consolidate the front and hold the Russians with the Vistula as a barrier. OKH expects us to hold until 0630, when the last convoy of troops should be over the river. We must not allow the Bolsheviks to gain a bridgehead across the river or the entire front could collapse.

       

      Enemy
      Patrols and prisoner snatches indicate we are facing elements of the 1st guards tank army and the 350th rifle division. Intelligence suggest that the enemy may have outrun their supply train and are using their reserves to be continue their assault.

       

      The guards tank army is equipped with the latest Soviet equipment. Some sightings of heavy tanks have been reported by withdrawing units.

       

      The 350th rifle is a mainly infantry unit equipped with some lend lease vehicles.

       

      The most likely course of action is for the enemy to probe our positions to try and ascertain our strength as the search a a place to secure a bridgehead across the Vistula

       

      The most dangerous course of action would be an combined arms assault by the guards tank army prior to our withdrawal to the strong positions over the river

       

      Sign up here!

    • Eagle Dynamics has made the following announcement today:

       

      Free sample missions for Spitfire LF Mk. IX: Epsom Campaign and P-51D: Charnwood Campaign are now available! Today we are offering two free, sample missions from both campaigns. Both are historic campaigns based on a huge amount of research, briefing creation, and mission creation.

       

       

      If you enjoy these samples, we hope you will consider a purchase of the full 10 mission campaigns at just $9.99 each.

      Spitfire LF Mk.IX: Epsom Campaign Sample: https://forums.eagle.ru/showthread.php?t=201234

      P-51D Mustang: Charnwood Campaign: https://forums.eagle.ru/showthread.php?p=3378208

      Thanks,
      Bunyap and Wags

       

      This is a good move, as the campaigns are really high quality. One major draw back is that you will need to own the following modules  to run the campaigns:

      DCS NormandyW AND W2 Assets PACK US$60.00

      DCS Spitfire US$50.00 or DCS Mustang US$30.00

       

    • Warning Order: [DC]The Crossing

      Warning Order: [DC]The Crossing

      28th July 1944 Vistula river Poland, near town of Baranow.

      57ce25a3bb46c_Siituationmap.jpg.0739dc88b777822166f71988c3275983.jpg


      Situation:
      Meine Herren the Bolshevik offensive is rolling towards us. Armee Gruppe Mitte is withdrawing. Our forces are have been ordered to withdraw across the Vistula by OKH.

       

      MIsssion: Kampfgruppe  is ordered to hold the approaches to the bridge for as long as possible in order to allow as much of 4th Panzer Army to cross over. This will enable a stronger defence of the West Bank and allow us to consolidate the front and hold the Russians with the Vistula as a barrier. OKH expects us to hold until 0630, when the last convoy of troops should be over the river. We must not allow the Bolsheviks to gain a bridgehead across the river or the entire front could collapse.

       

      Enemy
      Patrols and prisoner snatches indicate we are facing elements of the 1st guards tank army and the 350th rifle division. Intelligence suggest that the enemy may have outrun their supply train and are using their reserves to be continue their assault.

       

      The guards tank army is equipped with the latest Soviet equipment. Some sightings of heavy tanks have been reported by withdrawing units.

       

      The 350th rifle is a mainly infantry unit equipped with some lend lease vehicles.

       

      The most likely course of action is for the enemy to probe our positions to try and ascertain our strength as the search a a place to secure a bridgehead across the Vistula

       

      The most dangerous course of action would be an combined arms assault by the guards tank army prior to our withdrawal to the strong positions over the river

       

      Sign up here!

       

      • Upvote 3
    • DCS World Open Beta Available NOW

       

      "The Open Beta version of Digital Combat Simulator World (DCS World) 2.5 is a free-to-play digital battlefield game. The “release” version will be available shortly after Open Beta testing is complete. The Open Beta is an optional version of DCS World that we use to first test new content and technologies before moving them to our release version.

       

      Our dream is to offer the most authentic and realistic simulation of military aircraft, tanks and ships possible. This free download includes a vast mission area of the Caucasus region and Black Sea that encompasses much of Georgia. It also includes a flyable Russian Sukhoi Su-25T ground attack aircraft and the famous WWII North American TF-51D fighter. An additional 25 aircraft are available for purchase.

       

      The download comes with one of the most powerful mission editors ever designed, full network play and more than 156 AI weapons systems, 105 ground vehicles and trains, 50 air defense systems, 19 ships and 84 AI aircraft permitting you to plan and play highly sophisticated missions. DCS World is massively extensible through additional DCS modules as well as user-made add-ons and mods which you can purchase and download from our site.

       

      DCS is a true "sandbox" simulation that is also designed to cover multiple time periods of interest such as WWII, Korean War, Vietnam, Gulf War and others. Current regions to battle include the Caucasus, Nevada Test and Training Range, and Normandy 1944. New maps in development include the Persian Gulf, Syria, Afghanistan, and others.

       

      DCS World is fundamentally a deep, authentic and realistic simulation game designed also to offer a more relaxed gameplay to suit the user and his particular level of experience and training. The ambition is to hand hold users from novice pilot all the way to the most advanced and sophisticated operator of such complex weapons systems as the A-10C Warthog or the F/A-18C Hornet. The only next step is the real thing!"

       

      Take a look at the cinematic above, then let's process a couple of things here: 

       

      Firstly, this is all inside DCS 2.5, although typically audio effects are added to make it more immersive. I'm not sure they have here though.

       

      1.JPG

      The first shots are of helicopters, which is a good place to start. DCS World has an amazing engine to handle the dynamics of ungodly helicopter flight. Of course it does, the first module was the KA-50 Black Shark. Unfortunately, DCS has a history of letting down helicopters with trees that the AI can see through and shoot through, and a low poly mesh that looks dated and crap down low. The first scenes also detail the new SpeedTrees technology - this gives DCS a LARGE number of trees but also means they move in the wind. We'll have to wait and see how well it's implemented for low level hell. Look carefully through out the cinematic and you'll notice trees moving the wind is a common theme. This is significant for Combined Arms also, where low level detail is critical.

       

      2.JPG

      Next up DCS WW2, there's new cloud tech, so they look a little better, but not amazing, so I'm not sure about whether that's finished yet. DCS WW2 is far and away the most authentic experience for WW2 modules. I'm having great fun in the P-51D and will jump into the rest over time. WW2 features new formations, so a sky full of wings of bombers is possible. This scene also highlights that static effects can now be added in the editor. So adding static fires and smoke can be added for immersion. Look carefully through out the cinematic and you'll notice smoke and fires added for good effect. The Maps will also automatically be in black out at night, as you'd expect. 

       

      3.JPG

      Up next we're off into the future, an unreleased map - the Strait of Hormuz, or is that Las Vegas? The Strait of Hormuz is better known simply as the Persian Gulf (the entrance to it). This is a good location because people go crazy for desert warfare. Featured here is probably Dubai, but it should also feature Iran in what is expected to be a fantastic F/A-18C map with carrier operations. Also shown is Las Vegas I think and the trains of Normandy, or is that Georgia? WW2 features in era trains now. 

       

      4.JPG

      It's worth mentioning that the new engine has enhanced shaders over 1.5. There's a lot of work to be done with this sort of change which switches from intense calculations of lighting and shadow casting to a system that defers it until a second pass of drawing the screen. The pay off with this is that scenery shadows and many many lights can be rendered, but there is a baseline cost in performance to be paid. It's worth the cost IMHO.

       

      5.JPG

       

      Looking at naval operations, there has been a lot of work done here hopefully. AI helicopters can now land on any ship with a helipad and the water looks a lot better, particularly in nasty weather. With the F/A-18C, there'll also be a need for the Su-34 to work well too. After this there's a bunch of shots of typical scenes with the array of modules available. 

       

      6.JPG

      One of the scenes that is worth noting is the MI-8 flying in the new Caucus Map. Rivers now look great, long gone are the days of rivers having a deceptive look of being 100ft below the land they are flowing over. This was because they basically clipped to show the ocean at sea level, so a high altitude river was a very odd thing.

       

      7.JPG

      Halfway through and we get the first view of Eagle Dynamics new money printer, including a nice snippet of shooting the Cat. Carrier operations will be so, so important for this module. I hope we get some nice carrier deck operations, but it's not shown. There's also several scenes with the AH-64, probably to show off new explosions, but it'd be interesting if they have reserved the AH-64 for development. The cinematic ends with a bunch of shots culminating in the Hornet shooting an approach, which is hands down the best part of a U.S Navy module. 

       

      What do you think? DISCUSS IT HERE!

       

       

       

       

       

      • Upvote 1
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